I have a elisp program which check server in a endless loop, like

(while t
  (let ((status (check-server)))
     (case status
     (sleep-for 100))

and I want to debug or update code in ielm, like

(print status)


(defun check-server ...)

However when I run it, I can't enter any code in ielm. Is there a method to finish my purpose?

  • 1
    Show da codz. Make the question more specific, please. – Drew Jan 22 '16 at 5:47
  • @Drew, thanks for your comment, updated. – netawater Jan 22 '16 at 8:39
  • Do you really want to block your emacs?? Isn't it better to run your check-server with run-with-idle-timer? – Tobias Jan 22 '16 at 9:14

In the menus, enable:

Options -> Enter debugger on Quit/C-g

and then press C-g when your code is running and you want to debug.

  • Yes. In the buffer that shows the backtrace, press c. – Robin Green Jan 25 '16 at 8:06
  • It works very well for me, and it can be done by set debug-on-quit to true. Thanks so much! – netawater Jan 26 '16 at 6:51

Run your server with run-with-timer. In this way you can do anything you like with it. For an instance you can instrument check-server for edebug or redefine check-server while it is still running.

An example how to run the check-server with run-with-timer. Each started server has its own buffer. The variable my-server-status is buffer local to this buffer. If you want to see its value first switch to this buffer.

(defun check-server ()
  (let ((time (current-time)))
    (message "Running server at %s" time)

(defun my-server-start (time fun)
  "Run `fun' with timer for every time seconds."
  (interactive "nTime in seconds:\naServer to run:")
  (let ((buf (generate-new-buffer (concat "*my-server(" (symbol-name fun) ")"))))
    (with-current-buffer buf
      (setq-local my-server-fun fun)
      (setq-local my-server-timer (run-with-timer 0 time `(lambda () (with-current-buffer ,buf (setq-local my-server-status (funcall my-server-fun))))))
      (add-hook 'kill-buffer-hook (lambda () (cancel-timer my-server-timer)) t t))))

EDIT: You get rid of the server timer when you kill the server buffer.

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