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The question is quite intricate. I am using doom-emacs and evil and I am customizing the keys. Usually, something like

(define-key evil-normal-state-map "g" 'evil-paste-after)

would work. However, the g key seems to be quite overloaded with different functionalities. In my case g works as a leader key for many org-mode, outline-minor-mode and evil-mode commands. First I have a general question:

Is it possible in an easy manner to set the key g to nil for all the modes and to remap the original leader key g to some different key for example y, so all the commands which were initiated with g are initiated with y?
Then I could easily reassign the leader key and set the desired functionality to g key through the function above.

Or is there only a hard way of finding all the key-maps where g works as a prefix and disable each of them individually?
This would be quite tedious. As an example, I have the bindings

outline-minor-mode-map <motion-state> g j
outline-minor-mode-map <normal-state> g j
outline-minor-mode-map <visual-state> g j
outline-minor-mode-map <motion-state> g h
outline-minor-mode-map <normal-state> g h
outline-minor-mode-map <visual-state> g h

and I would need first to set them all to nil and this is only a small fraction where g is a prefix I suppose.

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I found the solution to my problem. It was easier than I thought. These outline bindings were produced by my own config file and I haven't even noticed it!

I had to comment out

  (evil-define-key '(normal visual motion) kmap
"gh" 'outline-up-heading
"gj" 'outline-forward-same-level
"gk" 'outline-backward-same-level
"gl" 'outline-next-visible-heading
"gu" 'outline-previous-visible-heading)

Furthermore I had to the lines

(define-key evil-normal-state-map "g" nil)
(define-key evil-motion-state-map "g" nil)
(define-key evil-normal-state-map "g" 'desired command)

to make g the desired command (in my case the desired command was 'evil-next-line).

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