This question has confounded me ever since I was a freshman in college trying to subtly bludgeon my way through Dunnet in the lab without my professor noticing. Why in the world does emacs come with games and amusements? Why include games in a text editor?
For this question, I'm looking for an accurate historical summary. Were there games present in emacs from the very beginning? Were silly amusements always intended as a feature? Did someone package the very first included game in as a joke and everyone ran with it? Is it a mystery lost to the sands of time?